Unity UI Designer (Full Time, Part Time, Contract)
Summary
The UI Designer will be responsible for utilizing their experience in
video game user interface to design UI systems for a console football
video game developed in Unity. Deliverables include mood boards,
mockups, shared design systems, and final implementation. The UI
Designer will be using Unity’s UI tools. The candidate will
collaborate closely with UX and the rest of the team to execute the
vision. Candidates should possess exceptional design skills, an expert
understanding of micro animation or motion design, and be focused on
design principles.
This role will report to the project’s award-winning Creative
Director / UX allowing you to gain critical professional experience
and mentorship during the production.
Responsibilities
-
Communicates art pipeline issues to Creative Director and
development team to drive improvements to product &
process
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Can work independently on larger projects with full ownership but
able to seek clarity & direction when needed
-
Understand impact of different ongoing internal projects & able
to prioritize based off an awareness of company goals short &
long term
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Ability to review UX and wireframe user flows to suggest a task
list and discuss concerns or opportunities at the kickoff of new
internal projects
-
Able to balance a wide range of concurrent responsibilities &
knows limits of one’s own knowledge, seeking assistance &
guidance from other leads
Qualifications
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Can write custom C# scripting within Unity to implement approved
designs
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Adept at personal task management & tracking, advanced use of
tools like JIRA, Github/SVN/Plastic, & Confluence
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Interest in design accessibility (font sizes, white space, color
contrast, etc)
-
Expert knowledge of software packages, existing internal tools,
& the role exported files have in overall performance or load
times
-
Leads by example, is proactive & consistently seeks challenges
& responsibilities that go above & beyond without being
asked
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Strong, proactive communication across disciplines
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Demonstrated passion for the product & team. Is committed &
curious; eager & willing to learn to enhance performance &
expand job knowledge.
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Past experience in playing sports games on PlayStation or
Xbox
Required Experience
-
3+ years experience or strong portfolio (design portfolio &
Unity UI code examples)
About Logicvia Space
Logicvia Space specializes in the development and publishing of
simulation sports titles for the Xbox, Playstation and PC. Logicvia
Space elevated the Maximum Football game franchise from a single
developer into the gaming mainstream by securing industry partnerships
with Doug Flutie, Xenith, Wilson Sports, Phenom Elite, The Spring
League, and Phil Steele’s College Football. In 2019, Logicvia Space
partnered with physical publisher Maximum Games to distribute the
Maximum Football franchise in BestBuy, GameStop, EB Games, Amazon and
Family Video.
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